Cleanup: consistent TODO/FIXME formatting for names
Following the most widely used convention for including todo's in the code, that is: `TODO(name):`, `FIXME(name)` ... etc.
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@@ -405,7 +405,7 @@ void GLFrameBuffer::clear_multi(const float (*clear_cols)[4])
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{
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/* WATCH: This can easily access clear_cols out of bounds it clear_cols is not big enough for
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* all attachments.
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* TODO(fclem) fix this insecurity? */
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* TODO(fclem): fix this insecurity? */
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int type = GPU_FB_COLOR_ATTACHMENT0;
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for (int i = 0; type < GPU_FB_MAX_ATTACHMENT; i++, type++) {
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if (attachments_[type].tex != NULL) {
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