modified OBJ import and export UI's to be less confusing with nicer layout. removed an unneeded workaround in fbx export.
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@@ -2887,7 +2887,7 @@ def fbx_ui():
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def write_ui():
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# globals
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GLOBALS['EVENT'] = 2
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GLOBALS['EVENT'] = EVENT_REDRAW
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#GLOBALS['MOUSE'] = Window.GetMouseCoords()
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GLOBALS['MOUSE'] = [i/2 for i in Window.GetScreenSize()]
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GLOBALS['FILENAME'] = ''
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@@ -2929,13 +2929,6 @@ def write_ui():
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GLOBALS['_YROT90'] = Draw.Create(False)
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GLOBALS['_ZROT90'] = Draw.Create(False)
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# horrible ugly hack so tooltips draw, dosnt always work even
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# Fixed in Draw.UIBlock for 2.45rc2, but keep this until 2.45 is released
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Window.SetKeyQualifiers(0)
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while Window.GetMouseButtons(): Blender.sys.sleep(10)
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for i in xrange(100): Window.QHandle(i)
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# END HORRID HACK
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# best not do move the cursor
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# Window.SetMouseCoords(*[i/2 for i in Window.GetScreenSize()])
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