Game Engine: Option to record static objects animation

This commit is contained in:
James Yonan
2013-12-09 22:26:52 +11:00
committed by Campbell Barton
parent 964252cdda
commit 1831c930a5
10 changed files with 72 additions and 10 deletions

View File

@@ -151,11 +151,17 @@ base class --- :class:`SCA_IObject`
visibility flag.
:type: boolean
.. note::
Game logic will still run for invisible objects.
.. attribute:: record_animation
Record animation for this object.
:type: boolean
.. attribute:: color
The object color of the object. [r, g, b, a]