Game Engine: Option to record static objects animation
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@@ -151,11 +151,17 @@ base class --- :class:`SCA_IObject`
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visibility flag.
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:type: boolean
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.. note::
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Game logic will still run for invisible objects.
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.. attribute:: record_animation
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Record animation for this object.
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:type: boolean
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.. attribute:: color
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The object color of the object. [r, g, b, a]
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