UI: Improve circle drawing of cursor for uv sculpting
Calculate segments based on radius. Differential Revision: https://developer.blender.org/D15591
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@@ -1889,7 +1889,7 @@ class _defs_image_uv_sculpt:
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if brush is None:
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return
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radius = brush.size
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draw_circle_2d(xy, (1.0,) * 4, radius, segments=32)
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draw_circle_2d(xy, (1.0,) * 4, radius)
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return generate_from_enum_ex(
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context,
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