Cleanup: UUID, fix clang-tidy warnings

Use explicit `uint32_t` instead of `uint`, add a missing end-of-namespace
comment, and change `auto` to `const auto *`.

No functional changes.
This commit is contained in:
2021-09-23 18:22:47 +02:00
parent 502543e46b
commit 18a4dc869d
2 changed files with 5 additions and 5 deletions

View File

@@ -84,13 +84,13 @@ class bUUID : public ::bUUID {
bUUID(const ::bUUID &struct_uuid);
/** Initialise from 11 integers, 5 for the regular fields and 6 for the `node` array. */
bUUID(std::initializer_list<uint> field_values);
bUUID(std::initializer_list<uint32_t> field_values);
/** Initialise by parsing the string; undefined behaviour when the string is invalid. */
explicit bUUID(const std::string &string_formatted_uuid);
uint64_t hash() const;
};
}; // namespace blender
bool operator==(bUUID uuid1, bUUID uuid2);
bool operator!=(bUUID uuid1, bUUID uuid2);