Geometry Nodes: improve accessing attribute meta data
This allows accessing attribute meta data like domain and data type without having to create a `ReadAttribute`. I kept the `attribute_names` method for now to keep the patch more self contained. Differential Revision: https://developer.blender.org/D10511
This commit is contained in:
@@ -685,7 +685,8 @@ class DynamicAttributesProvider {
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return false;
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};
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virtual void list(const GeometryComponent &component, Set<std::string> &r_names) const = 0;
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virtual bool foreach_attribute(const GeometryComponent &component,
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const AttributeForeachCallback callback) const = 0;
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virtual void supported_domains(Vector<AttributeDomain> &r_domains) const = 0;
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};
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@@ -964,17 +965,23 @@ class CustomDataAttributeProvider final : public DynamicAttributesProvider {
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return true;
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}
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void list(const GeometryComponent &component, Set<std::string> &r_names) const final
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bool foreach_attribute(const GeometryComponent &component,
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const AttributeForeachCallback callback) const final
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{
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const CustomData *custom_data = custom_data_access_.get_const_custom_data(component);
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if (custom_data == nullptr) {
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return;
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return true;
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}
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for (const CustomDataLayer &layer : Span(custom_data->layers, custom_data->totlayer)) {
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if (this->type_is_supported((CustomDataType)layer.type)) {
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r_names.add(layer.name);
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const CustomDataType data_type = (CustomDataType)layer.type;
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if (this->type_is_supported(data_type)) {
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AttributeMetaData meta_data{domain_, data_type};
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if (!callback(layer.name, meta_data)) {
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return false;
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}
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}
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}
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return true;
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}
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void supported_domains(Vector<AttributeDomain> &r_domains) const final
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@@ -1026,6 +1033,7 @@ class NamedLegacyCustomDataProvider final : public DynamicAttributesProvider {
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using AsReadAttribute = ReadAttributePtr (*)(const void *data, const int domain_size);
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using AsWriteAttribute = WriteAttributePtr (*)(void *data, const int domain_size);
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const AttributeDomain domain_;
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const CustomDataType attribute_type_;
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const CustomDataType stored_type_;
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const CustomDataAccessInfo custom_data_access_;
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const AsReadAttribute as_read_attribute_;
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@@ -1033,11 +1041,13 @@ class NamedLegacyCustomDataProvider final : public DynamicAttributesProvider {
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public:
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NamedLegacyCustomDataProvider(const AttributeDomain domain,
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const CustomDataType attribute_type,
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const CustomDataType stored_type,
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const CustomDataAccessInfo custom_data_access,
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const AsReadAttribute as_read_attribute,
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const AsWriteAttribute as_write_attribute)
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: domain_(domain),
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attribute_type_(attribute_type),
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stored_type_(stored_type),
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custom_data_access_(custom_data_access),
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as_read_attribute_(as_read_attribute),
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@@ -1107,17 +1117,22 @@ class NamedLegacyCustomDataProvider final : public DynamicAttributesProvider {
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return false;
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}
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void list(const GeometryComponent &component, Set<std::string> &r_names) const final
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bool foreach_attribute(const GeometryComponent &component,
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const AttributeForeachCallback callback) const final
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{
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const CustomData *custom_data = custom_data_access_.get_const_custom_data(component);
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if (custom_data == nullptr) {
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return;
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return true;
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}
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for (const CustomDataLayer &layer : Span(custom_data->layers, custom_data->totlayer)) {
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if (layer.type == stored_type_) {
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r_names.add(layer.name);
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AttributeMetaData meta_data{domain_, attribute_type_};
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if (!callback(layer.name, meta_data)) {
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return false;
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}
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}
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}
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return true;
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}
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void supported_domains(Vector<AttributeDomain> &r_domains) const final
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@@ -1201,16 +1216,22 @@ class VertexGroupsAttributeProvider final : public DynamicAttributesProvider {
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return true;
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}
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void list(const GeometryComponent &component, Set<std::string> &r_names) const final
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bool foreach_attribute(const GeometryComponent &component,
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const AttributeForeachCallback callback) const final
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{
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BLI_assert(component.type() == GeometryComponentType::Mesh);
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const MeshComponent &mesh_component = static_cast<const MeshComponent &>(component);
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mesh_component.vertex_group_names().foreach_item(
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[&](StringRef name, const int vertex_group_index) {
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if (vertex_group_index >= 0) {
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r_names.add(name);
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}
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});
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for (const auto &item : mesh_component.vertex_group_names().items()) {
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const StringRefNull name = item.key;
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const int vertex_group_index = item.value;
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if (vertex_group_index >= 0) {
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AttributeMetaData meta_data{ATTR_DOMAIN_POINT, CD_PROP_FLOAT};
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if (!callback(name, meta_data)) {
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return false;
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}
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}
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}
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return true;
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}
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void supported_domains(Vector<AttributeDomain> &r_domains) const final
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@@ -1453,12 +1474,14 @@ static ComponentAttributeProviders create_attribute_providers_for_mesh()
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nullptr);
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static NamedLegacyCustomDataProvider uvs(ATTR_DOMAIN_CORNER,
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CD_PROP_FLOAT2,
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CD_MLOOPUV,
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corner_access,
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make_uvs_read_attribute,
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make_uvs_write_attribute);
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static NamedLegacyCustomDataProvider vertex_colors(ATTR_DOMAIN_CORNER,
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CD_PROP_COLOR,
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CD_MLOOPCOL,
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corner_access,
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make_vertex_color_read_attribute,
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@@ -1669,23 +1692,48 @@ bool GeometryComponent::attribute_try_create(const StringRef attribute_name,
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}
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Set<std::string> GeometryComponent::attribute_names() const
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{
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Set<std::string> attributes;
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this->attribute_foreach([&](StringRefNull name, const AttributeMetaData &UNUSED(meta_data)) {
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attributes.add(name);
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return true;
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});
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return attributes;
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}
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void GeometryComponent::attribute_foreach(const AttributeForeachCallback callback) const
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{
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using namespace blender::bke;
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const ComponentAttributeProviders *providers = this->get_attribute_providers();
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if (providers == nullptr) {
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return {};
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return;
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}
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Set<std::string> names;
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/* Keep track handled attribute names to make sure that we do not return the same name twice. */
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Set<std::string> handled_attribute_names;
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for (const BuiltinAttributeProvider *provider :
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providers->builtin_attribute_providers().values()) {
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if (provider->exists(*this)) {
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names.add_new(provider->name());
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AttributeMetaData meta_data{provider->domain(), provider->data_type()};
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if (!callback(provider->name(), meta_data)) {
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return;
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}
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handled_attribute_names.add_new(provider->name());
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}
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}
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for (const DynamicAttributesProvider *provider : providers->dynamic_attribute_providers()) {
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provider->list(*this, names);
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const bool continue_loop = provider->foreach_attribute(
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*this, [&](StringRefNull name, const AttributeMetaData &meta_data) {
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if (handled_attribute_names.add(name)) {
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return callback(name, meta_data);
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}
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return true;
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});
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if (!continue_loop) {
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return;
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}
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}
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return names;
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}
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bool GeometryComponent::attribute_exists(const blender::StringRef attribute_name) const
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