2.5: Added operator ui() callback for defining own ui layout
to show properties. * One problem is that we currently have 3 different kinds of property layouts, single column, two column, and single column with text inside button, probably best to reduce this.. * Last operator panel now shows operator name in the header. * Fix extrude operator to not include transform properties anymore, since they are already there now due to macro system.
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@@ -756,11 +756,6 @@ void MESH_OT_extrude(wmOperatorType *ot)
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/* flags */
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ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
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/* to give to transform */
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Properties_Proportional(ot);
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Properties_Constraints(ot);
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RNA_def_boolean(ot->srna, "mirror", 0, "Mirror Editing", "");
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}
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static int split_mesh(bContext *C, wmOperator *op)
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