GPUShaderInterface: GL backend isolation

This commit is contained in:
2020-08-20 13:05:22 +02:00
parent 14fcd46ca7
commit 19d72175ba
21 changed files with 763 additions and 685 deletions

View File

@@ -26,7 +26,7 @@
#include "glew-mx.h"
#include "GPU_batch.h"
#include "GPU_shader_interface.h"
#include "gl_shader_interface.hh"
namespace blender {
namespace gpu {
@@ -35,7 +35,7 @@ namespace GLVertArray {
void update_bindings(const GLuint vao,
const GPUBatch *batch,
const GPUShaderInterface *interface,
const ShaderInterface *interface,
const int base_instance);
} // namespace GLVertArray