- renderwindow doesn't close when switching from dispwin to dispview

- left out activating the mainwindow after rendering, this is confusing
This commit is contained in:
2003-06-23 08:20:30 +00:00
parent 61e41f6817
commit 1a32001efc

View File

@@ -747,8 +747,9 @@ static void do_render(View3D *ogl_render_view3d, int anim, int force_dispwin)
renderwin_init_display_cb();
} else {
#ifndef __APPLE__
BIF_close_render_display();
#endif
RE_set_initrenderdisplay_callback(renderview_init_display_cb);
RE_set_clearrenderdisplay_callback(NULL);
RE_set_renderdisplay_callback(renderview_progress_display_cb);
@@ -785,9 +786,9 @@ static void do_render(View3D *ogl_render_view3d, int anim, int force_dispwin)
G.afbreek= 0;
end_test_break_callback();
if (R.displaymode == R_DISPLAYWIN) // when in dispview it destroys the image
mainwindow_make_active();
/* Leave this window active, otherwise in dispiew it will destroy the image as well
window_make_active() raises window at osx and sends redraws */
}
/* finds area with a 'dispview' set */