Edit Mesh: multi-object duplicate_move support

This commit is contained in:
2018-04-18 23:17:52 +02:00
parent abeae5d38e
commit 1ade071052

View File

@@ -1562,10 +1562,20 @@ void MESH_OT_edge_split(wmOperatorType *ot)
static int edbm_duplicate_exec(bContext *C, wmOperator *op)
{
Object *ob = CTX_data_edit_object(C);
BMEditMesh *em = BKE_editmesh_from_object(ob);
BMesh *bm = em->bm;
ViewLayer *view_layer = CTX_data_view_layer(C);
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++)
{
Object *obedit = objects[ob_index];
BMEditMesh *em = BKE_editmesh_from_object(obedit);
if (em->bm->totvertsel == 0) {
continue;
}
BMOperator bmop;
BMesh *bm = em->bm;
EDBM_op_init(
em, &bmop, op,
@@ -1585,10 +1595,11 @@ static int edbm_duplicate_exec(bContext *C, wmOperator *op)
BM_SELECT_HISTORY_RESTORE(bm);
if (!EDBM_op_finish(em, &bmop, op, true)) {
return OPERATOR_CANCELLED;
continue;
}
EDBM_update_generic(em, true, true);
}
MEM_freeN(objects);
return OPERATOR_FINISHED;
}