Cleanup: make format
This commit is contained in:
@@ -16,8 +16,8 @@
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#include "bvh/bvh.h"
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#include "bvh/bvh.h"
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#include "render/hair.h"
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#include "render/curves.h"
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#include "render/curves.h"
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#include "render/hair.h"
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#include "render/scene.h"
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#include "render/scene.h"
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CCL_NAMESPACE_BEGIN
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CCL_NAMESPACE_BEGIN
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@@ -153,7 +153,7 @@ const GHOST_TUns8 *GHOST_SystemPathsUnix::getUserSpecialDir(GHOST_TUserSpecialDi
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char c = fgetc(fstream);
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char c = fgetc(fstream);
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/* xdg-user-dir ends the path with '\n'. */
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/* xdg-user-dir ends the path with '\n'. */
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if (c == '\n') {
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if (c == '\n') {
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break;
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break;
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}
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}
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path_stream << c;
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path_stream << c;
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}
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}
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@@ -2093,9 +2093,10 @@ GHOST_TSuccess GHOST_SystemWin32::showMessageBox(const char *title,
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config.cbSize = sizeof(config);
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config.cbSize = sizeof(config);
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config.hInstance = 0;
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config.hInstance = 0;
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config.dwCommonButtons = 0;
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config.dwCommonButtons = 0;
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config.pszMainIcon = (dialog_options & GHOST_DialogError ? TD_ERROR_ICON :
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config.pszMainIcon = (dialog_options & GHOST_DialogError ?
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dialog_options & GHOST_DialogWarning ? TD_WARNING_ICON :
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TD_ERROR_ICON :
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TD_INFORMATION_ICON);
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dialog_options & GHOST_DialogWarning ? TD_WARNING_ICON :
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TD_INFORMATION_ICON);
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config.pszWindowTitle = L"Blender";
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config.pszWindowTitle = L"Blender";
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config.pszMainInstruction = title_16;
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config.pszMainInstruction = title_16;
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config.pszContent = message_16;
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config.pszContent = message_16;
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@@ -28,9 +28,9 @@
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extern "C" {
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extern "C" {
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#endif
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#endif
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#define TODO_LAYER_OVERRIDE /* CollectionOverride */
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#define TODO_LAYER_OVERRIDE /* CollectionOverride */
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#define TODO_LAYER_OPERATORS /* collection mamanger and property panel operators */
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#define TODO_LAYER_OPERATORS /* collection mamanger and property panel operators */
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#define TODO_LAYER /* generic todo */
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#define TODO_LAYER /* generic todo */
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struct Base;
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struct Base;
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struct BlendDataReader;
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struct BlendDataReader;
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@@ -150,7 +150,7 @@ typedef struct SB_thread_context {
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#define BSF_INTERSECT 1 /* edge intersects collider face */
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#define BSF_INTERSECT 1 /* edge intersects collider face */
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/* private definitions for bodypoint states */
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/* private definitions for bodypoint states */
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#define SBF_DOFUZZY 1 /* Bodypoint do fuzzy */
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#define SBF_DOFUZZY 1 /* Bodypoint do fuzzy */
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#define SBF_OUTOFCOLLISION 2 /* Bodypoint does not collide */
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#define SBF_OUTOFCOLLISION 2 /* Bodypoint does not collide */
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#define BFF_INTERSECT 1 /* collider edge intrudes face */
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#define BFF_INTERSECT 1 /* collider edge intrudes face */
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@@ -351,8 +351,8 @@ typedef struct bNode {
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/* XXX NODE_UPDATE is a generic update flag. More fine-grained updates
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/* XXX NODE_UPDATE is a generic update flag. More fine-grained updates
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* might be used in the future, but currently all work the same way.
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* might be used in the future, but currently all work the same way.
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*/
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*/
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#define NODE_UPDATE 0xFFFF /* generic update flag (includes all others) */
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#define NODE_UPDATE 0xFFFF /* generic update flag (includes all others) */
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#define NODE_UPDATE_ID 1 /* associated id data block has changed */
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#define NODE_UPDATE_ID 1 /* associated id data block has changed */
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#define NODE_UPDATE_OPERATOR 2 /* node update triggered from update operator */
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#define NODE_UPDATE_OPERATOR 2 /* node update triggered from update operator */
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/* Unique hash key for identifying node instances
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/* Unique hash key for identifying node instances
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@@ -511,11 +511,11 @@ typedef struct bNodeTree {
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#define NTREE_TYPE_INIT 1
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#define NTREE_TYPE_INIT 1
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/* ntree->flag */
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/* ntree->flag */
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#define NTREE_DS_EXPAND (1 << 0) /* for animation editors */
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#define NTREE_DS_EXPAND (1 << 0) /* for animation editors */
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#define NTREE_COM_OPENCL (1 << 1) /* use opencl */
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#define NTREE_COM_OPENCL (1 << 1) /* use opencl */
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#define NTREE_TWO_PASS (1 << 2) /* two pass */
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#define NTREE_TWO_PASS (1 << 2) /* two pass */
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#define NTREE_COM_GROUPNODE_BUFFER (1 << 3) /* use groupnode buffers */
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#define NTREE_COM_GROUPNODE_BUFFER (1 << 3) /* use groupnode buffers */
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#define NTREE_VIEWER_BORDER (1 << 4) /* use a border for viewer nodes */
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#define NTREE_VIEWER_BORDER (1 << 4) /* use a border for viewer nodes */
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/* NOTE: DEPRECATED, use (id->tag & LIB_TAG_LOCALIZED) instead. */
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/* NOTE: DEPRECATED, use (id->tag & LIB_TAG_LOCALIZED) instead. */
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/* tree is localized copy, free when deleting node groups */
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/* tree is localized copy, free when deleting node groups */
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@@ -1096,7 +1096,7 @@ typedef struct NodeAttributeMix {
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#define NODE_IES_EXTERNAL 1
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#define NODE_IES_EXTERNAL 1
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/* frame node flags */
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/* frame node flags */
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#define NODE_FRAME_SHRINK 1 /* keep the bounding box minimal */
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#define NODE_FRAME_SHRINK 1 /* keep the bounding box minimal */
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#define NODE_FRAME_RESIZEABLE 2 /* test flag, if frame can be resized by user */
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#define NODE_FRAME_RESIZEABLE 2 /* test flag, if frame can be resized by user */
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/* proxy node flags */
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/* proxy node flags */
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@@ -482,7 +482,7 @@ typedef struct ImageFormatData {
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#define R_IMF_IMTYPE_INVALID 255
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#define R_IMF_IMTYPE_INVALID 255
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/* ImageFormatData.flag */
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/* ImageFormatData.flag */
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#define R_IMF_FLAG_ZBUF (1 << 0) /* was R_OPENEXR_ZBUF */
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#define R_IMF_FLAG_ZBUF (1 << 0) /* was R_OPENEXR_ZBUF */
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#define R_IMF_FLAG_PREVIEW_JPG (1 << 1) /* was R_PREVIEW_JPG */
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#define R_IMF_FLAG_PREVIEW_JPG (1 << 1) /* was R_PREVIEW_JPG */
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/* return values from BKE_imtype_valid_depths, note this is depts per channel */
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/* return values from BKE_imtype_valid_depths, note this is depts per channel */
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@@ -524,8 +524,8 @@ typedef enum eImageFormatDepth {
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/* ImageFormatData.jp2_flag */
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/* ImageFormatData.jp2_flag */
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#define R_IMF_JP2_FLAG_YCC (1 << 0) /* when disabled use RGB */ /* was R_JPEG2K_YCC */
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#define R_IMF_JP2_FLAG_YCC (1 << 0) /* when disabled use RGB */ /* was R_JPEG2K_YCC */
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#define R_IMF_JP2_FLAG_CINE_PRESET (1 << 1) /* was R_JPEG2K_CINE_PRESET */
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#define R_IMF_JP2_FLAG_CINE_PRESET (1 << 1) /* was R_JPEG2K_CINE_PRESET */
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#define R_IMF_JP2_FLAG_CINE_48 (1 << 2) /* was R_JPEG2K_CINE_48FPS */
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#define R_IMF_JP2_FLAG_CINE_48 (1 << 2) /* was R_JPEG2K_CINE_48FPS */
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/* ImageFormatData.jp2_codec */
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/* ImageFormatData.jp2_codec */
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#define R_IMF_JP2_CODEC_JP2 0
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#define R_IMF_JP2_CODEC_JP2 0
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@@ -1824,12 +1824,12 @@ typedef struct Scene {
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#define R_MODE_UNUSED_20 (1 << 20) /* cleared */
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#define R_MODE_UNUSED_20 (1 << 20) /* cleared */
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#define R_MODE_UNUSED_21 (1 << 21) /* cleared */
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#define R_MODE_UNUSED_21 (1 << 21) /* cleared */
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#define R_NO_OVERWRITE (1 << 22) /* skip existing files */
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#define R_NO_OVERWRITE (1 << 22) /* skip existing files */
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#define R_TOUCH (1 << 23) /* touch files before rendering */
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#define R_TOUCH (1 << 23) /* touch files before rendering */
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#define R_SIMPLIFY (1 << 24)
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#define R_SIMPLIFY (1 << 24)
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#define R_EDGE_FRS (1 << 25) /* R_EDGE reserved for Freestyle */
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#define R_EDGE_FRS (1 << 25) /* R_EDGE reserved for Freestyle */
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#define R_PERSISTENT_DATA (1 << 26) /* keep data around for re-render */
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#define R_PERSISTENT_DATA (1 << 26) /* keep data around for re-render */
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#define R_MODE_UNUSED_27 (1 << 27) /* cleared */
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#define R_MODE_UNUSED_27 (1 << 27) /* cleared */
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/** #RenderData.seq_flag */
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/** #RenderData.seq_flag */
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enum {
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enum {
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