Viewport Shading: StudioLight Intensity
Add option to change the Intensity of the HDRI in the 3d viewport. This works for both EEVEE and Cycles Reviewed By: brecht, fclem Differential Revision: https://developer.blender.org/D5674
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@@ -5131,6 +5131,7 @@ class VIEW3D_PT_shading_lighting(Panel):
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split = layout.split(factor=0.9)
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col = split.column()
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col.prop(shading, "studiolight_rotate_z", text="Rotation")
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col.prop(shading, "studiolight_intensity")
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col.prop(shading, "studiolight_background_alpha")
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col = split.column() # to align properly with above
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@@ -5153,6 +5154,7 @@ class VIEW3D_PT_shading_lighting(Panel):
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split = layout.split(factor=0.9)
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col = split.column()
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col.prop(shading, "studiolight_rotate_z", text="Rotation")
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col.prop(shading, "studiolight_intensity")
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col.prop(shading, "studiolight_background_alpha")
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col = split.column() # to align properly with above
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