Viewport Shading: StudioLight Intensity

Add option to change the Intensity of the HDRI in the 3d viewport. This works for both EEVEE and Cycles

Reviewed By: brecht, fclem

Differential Revision: https://developer.blender.org/D5674
This commit is contained in:
2019-09-04 16:22:47 +02:00
parent f8362836a5
commit 1b287230a4
12 changed files with 53 additions and 7 deletions

View File

@@ -5131,6 +5131,7 @@ class VIEW3D_PT_shading_lighting(Panel):
split = layout.split(factor=0.9)
col = split.column()
col.prop(shading, "studiolight_rotate_z", text="Rotation")
col.prop(shading, "studiolight_intensity")
col.prop(shading, "studiolight_background_alpha")
col = split.column() # to align properly with above
@@ -5153,6 +5154,7 @@ class VIEW3D_PT_shading_lighting(Panel):
split = layout.split(factor=0.9)
col = split.column()
col.prop(shading, "studiolight_rotate_z", text="Rotation")
col.prop(shading, "studiolight_intensity")
col.prop(shading, "studiolight_background_alpha")
col = split.column() # to align properly with above