Compiler warning fixes:
* in scene.c in blenkernel, set_last_seq (defined in src - editseq.c) is called... this may/may not need some stubs for game-engine stuff * removed unused vars due to old particle-effects stuff
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@@ -584,7 +584,7 @@ static PyObject *Effect_FlagsDict( void )
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PyObject *Flags = PyConstant_New( );
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if( Flags ) {
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BPy_constant *c = ( BPy_constant * ) Flags;
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//BPy_constant *c = ( BPy_constant * ) Flags;
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/* removed */
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}
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return Flags;
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