Depsgraph: Add utility function to get depsgraph from node handle

The idea is to use this function for modifiers' updateDepsgraph functions
instead of doing direct scene->depsgraph access.
This commit is contained in:
2017-06-12 14:41:46 +02:00
parent 987ec1d030
commit 1ba6ef25b6
4 changed files with 16 additions and 0 deletions

View File

@@ -371,6 +371,11 @@ void DepsgraphRelationBuilder::add_forcefield_relations(const OperationKey &key,
pdEndEffectors(&effectors);
}
Depsgraph *DepsgraphRelationBuilder::getGraph()
{
return m_graph;
}
/* **** Functions to build relations between entities **** */
void DepsgraphRelationBuilder::begin_build(Main *bmain)

View File

@@ -233,6 +233,8 @@ struct DepsgraphRelationBuilder
template <typename KeyType>
OperationDepsNode *find_operation_node(const KeyType &key);
Depsgraph *getGraph();
protected:
RootDepsNode *find_node(const RootKey &key) const;
TimeSourceDepsNode *find_node(const TimeSourceKey &key) const;