Eevee: SSR: Add two hit option.

This option add another raytrace per pixel, clearing some noise.
But multiplying the raytrace cost.
This commit is contained in:
2017-07-23 00:03:45 +02:00
parent 76bf4f2cd3
commit 1d99d08d50
8 changed files with 166 additions and 85 deletions

View File

@@ -269,6 +269,7 @@ class RENDERLAYER_PT_eevee_shading(RenderLayerButtonsPanel, Panel):
col = layout.column()
col.template_override_property(layer_props, scene_props, "ssr_enable")
col.template_override_property(layer_props, scene_props, "ssr_halfres")
col.template_override_property(layer_props, scene_props, "ssr_two_rays")
col.template_override_property(layer_props, scene_props, "ssr_normalize_weight")
col.template_override_property(layer_props, scene_props, "ssr_stride")
col.template_override_property(layer_props, scene_props, "ssr_thickness")