Fully disable AUD's FFTW3 usage.
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@@ -1939,11 +1939,10 @@ static void make_bevel_list_3D_tangent(BevList *bl)
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/* make perpendicular, modify tan in place, is ok */
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float cross_tmp[3];
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float zero[3] = {0,0,0};
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cross_v3_v3v3(cross_tmp, bevp1->tan, bevp1->dir);
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normalize_v3(cross_tmp);
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tri_to_quat( bevp1->quat,zero, cross_tmp, bevp1->tan); /* XXX - could be faster */
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tri_to_quat( bevp1->quat, (float [3]){0,0,0}, cross_tmp, bevp1->tan); /* XXX - could be faster */
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bevp0= bevp1;
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bevp1= bevp2;
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