Fully disable AUD's FFTW3 usage.
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@@ -6139,8 +6139,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
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/* patch for several 3d cards (IBM mostly) that crash on glSelect with text drawing */
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/* but, we also dont draw names for sets or duplicators */
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if(flag == 0) {
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float zero[3]= {0,0,0};
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view3d_cached_text_draw_add(zero, ob->id.name+2, 10, 0);
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view3d_cached_text_draw_add((float [3]){0,0,0}, ob->id.name+2, 10, 0);
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}
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}
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/*if(dtx & OB_DRAWIMAGE) drawDispListwire(&ob->disp);*/
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