OpenGL: another way to set uniform theme color
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@@ -45,3 +45,4 @@ void immUniformThemeColor(int color_id);
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void immUniformThemeColorShade(int color_id, int offset);
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void immUniformThemeColorShadeAlpha(int color_id, int color_offset, int alpha_offset);
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void immUniformThemeColorBlendShade(int color_id1, int color_id2, float fac, int offset);
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void immUniformThemeColorBlend(int color_id1, int color_id2, float fac);
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