Cleanup: comments (long lines) in freestyle
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@@ -143,10 +143,11 @@ int ChainSilhouetteIterator::traverse(const AdjacencyIterator &ait)
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return 0;
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}
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if (nextVertex->getNature() & Nature::NON_T_VERTEX) {
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//soc NonTVertex *nontvertex = (NonTVertex*)nextVertex;
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// soc NonTVertex *nontvertex = (NonTVertex*)nextVertex;
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ViewEdge *newEdge(0);
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// we'll try to chain the edges by keeping the same nature...
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// the preseance order is : SILHOUETTE, BORDER, CREASE, MATERIAL_BOUNDARY, EDGE_MARK, SUGGESTIVE, VALLEY, RIDGE
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// the preseance order is : SILHOUETTE, BORDER, CREASE, MATERIAL_BOUNDARY, EDGE_MARK,
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// SUGGESTIVE, VALLEY, RIDGE
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Nature::EdgeNature natures[8] = {
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Nature::SILHOUETTE,
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Nature::BORDER,
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