* Added submodule Window, including FileSelector and ImageSelector:
Most of the code comes from bpython/intern/opy_window.c, but two
new functions were added, to access the file and image selector
windows in Blender.
* Added submodules Draw (gui) and BGL (OpenGL wrapper):
The code comes from bpython/intern/opy_draw.c, with minor changes
to integrate it in the new implementation.
* Made changes to Camera, Lamp and Image submodules:
The implementation was improved. These files should be good
starting points for interested new coders to look at, now.
* Renamed interface.[ch] to EXPP_interface.[ch] to avoid conflict:
There is another interface.h file in source/blender/include.
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@@ -41,11 +41,11 @@
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extern PyObject *g_blenderdict;
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void initBlender (void);
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PyObject* initObject (void);
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PyObject* ObjectCreatePyObject (struct Object *obj);
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PyObject* M_Camera_Init (void);
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PyObject* CameraCreatePyObject (struct Camera *cam);
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PyObject* M_Lamp_Init (void);
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PyObject* LampCreatePyObject (struct Lamp *lamp);
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PyObject* M_Image_Init (void);
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PyObject* ImageCreatePyObject (struct Image *img);
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PyObject *initObject (void);
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PyObject *ObjectCreatePyObject (struct Object *obj);
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PyObject *M_Camera_Init (void);
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PyObject *M_Lamp_Init (void);
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PyObject *M_Image_Init (void);
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PyObject *M_Window_Init (void);
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PyObject *M_Draw_Init (void);
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PyObject *M_BGL_Init (void);
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