spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text)
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@@ -64,7 +64,7 @@ extern "C" {
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This leads to 4 possible types of RayObject:
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addr&3 - type of object
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0 Self (reserved for each structure)
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0 Self (reserved for each structure)
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1 RayFace (tri/quad primitive)
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2 RayObject (generic with API callbacks)
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3 VlakPrimitive
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