UV: support snapping on non-uniform grids

Part of a wider set of changes to Grid and Pixel snapping in the
UV Editor.

This change fixes snapping behavior for non-uniform grids, either
manually specified Fixed grids, or pixel grids where the underlying
image is non-square.

See a24fc6bbc1 for visual changes.

Maniphest Tasks: T78391

Differential Revision: https://developer.blender.org/D16275
This commit is contained in:
2022-10-18 15:59:35 +13:00
parent c7051192e2
commit 1edebb794b
4 changed files with 30 additions and 28 deletions

View File

@@ -60,8 +60,6 @@
* and being able to set it to zero is handy. */ * and being able to set it to zero is handy. */
/* #define USE_NUM_NO_ZERO */ /* #define USE_NUM_NO_ZERO */
static void initSnapSpatial(TransInfo *t, float r_snap[2]);
bool transdata_check_local_islands(TransInfo *t, short around) bool transdata_check_local_islands(TransInfo *t, short around)
{ {
if (t->options & (CTX_CURSOR | CTX_TEXTURE_SPACE)) { if (t->options & (CTX_CURSOR | CTX_TEXTURE_SPACE)) {
@@ -1723,7 +1721,7 @@ void saveTransform(bContext *C, TransInfo *t, wmOperator *op)
} }
} }
static void initSnapSpatial(TransInfo *t, float r_snap[2]) static void initSnapSpatial(TransInfo *t, float r_snap[2], float r_snap_y[2])
{ {
if (t->spacetype == SPACE_VIEW3D) { if (t->spacetype == SPACE_VIEW3D) {
if (t->region->regiondata) { if (t->region->regiondata) {
@@ -1737,18 +1735,15 @@ static void initSnapSpatial(TransInfo *t, float r_snap[2])
View2D *v2d = &t->region->v2d; View2D *v2d = &t->region->v2d;
int grid_size = SI_GRID_STEPS_LEN; int grid_size = SI_GRID_STEPS_LEN;
float zoom_factor = ED_space_image_zoom_level(v2d, grid_size); float zoom_factor = ED_space_image_zoom_level(v2d, grid_size);
float grid_steps[SI_GRID_STEPS_LEN]; float grid_steps_x[SI_GRID_STEPS_LEN];
float grid_steps_y[SI_GRID_STEPS_LEN]; float grid_steps_y[SI_GRID_STEPS_LEN];
ED_space_image_grid_steps(sima, grid_steps, grid_steps_y, grid_size); ED_space_image_grid_steps(sima, grid_steps_x, grid_steps_y, grid_size);
/* Snapping value based on what type of grid is used (adaptive-subdividing or custom-grid). */ /* Snapping value based on what type of grid is used (adaptive-subdividing or custom-grid). */
r_snap[0] = ED_space_image_increment_snap_value(grid_size, grid_steps, zoom_factor); r_snap[0] = ED_space_image_increment_snap_value(grid_size, grid_steps_x, zoom_factor);
r_snap[1] = r_snap[0] / 2.0f; r_snap[1] = r_snap[0] / 2.0f;
r_snap_y[0] = ED_space_image_increment_snap_value(grid_size, grid_steps_y, zoom_factor);
/* TODO: Implement snapping for custom grid sizes with `grid_steps[0] != grid_steps_y[0]`. r_snap_y[1] = r_snap_y[0] / 2.0f;
* r_snap_y[0] = ED_space_image_increment_snap_value(grid_size, grid_steps_y, zoom_factor);
* r_snap_y[1] = r_snap_y[0] / 2.0f;
*/
} }
else if (t->spacetype == SPACE_CLIP) { else if (t->spacetype == SPACE_CLIP) {
r_snap[0] = 0.125f; r_snap[0] = 0.125f;
@@ -1903,7 +1898,7 @@ bool initTransform(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
initSnapping(t, op); /* Initialize snapping data AFTER mode flags */ initSnapping(t, op); /* Initialize snapping data AFTER mode flags */
initSnapSpatial(t, t->snap_spatial); initSnapSpatial(t, t->snap_spatial_x, t->snap_spatial_y);
/* EVIL! posemode code can switch translation to rotate when 1 bone is selected. /* EVIL! posemode code can switch translation to rotate when 1 bone is selected.
* will be removed (ton) */ * will be removed (ton) */

View File

@@ -555,7 +555,9 @@ typedef struct TransInfo {
/** Snapping Gears. */ /** Snapping Gears. */
float snap[2]; float snap[2];
/** Spatial snapping gears(even when rotating, scaling... etc). */ /** Spatial snapping gears(even when rotating, scaling... etc). */
float snap_spatial[2]; float snap_spatial_x[2];
/** Spatial snapping in the Y coordinate, for non-uniform grid in UV Editor. */
float snap_spatial_y[2];
/** Mouse side of the current frame, 'L', 'R' or 'B' */ /** Mouse side of the current frame, 'L', 'R' or 'B' */
char frame_side; char frame_side;

View File

@@ -590,7 +590,7 @@ void initTranslation(TransInfo *t)
t->num.flag = 0; t->num.flag = 0;
t->num.idx_max = t->idx_max; t->num.idx_max = t->idx_max;
copy_v2_v2(t->snap, t->snap_spatial); copy_v2_v2(t->snap, t->snap_spatial_x);
copy_v3_fl(t->num.val_inc, t->snap[0]); copy_v3_fl(t->num.val_inc, t->snap[0]);
t->num.unit_sys = t->scene->unit.system; t->num.unit_sys = t->scene->unit.system;

View File

@@ -519,10 +519,12 @@ void applyGridAbsolute(TransInfo *t)
return; return;
} }
float grid_size = (t->modifiers & MOD_PRECISION) ? t->snap_spatial[1] : t->snap_spatial[0]; float grid_size_x = (t->modifiers & MOD_PRECISION) ? t->snap_spatial_x[1] : t->snap_spatial_x[0];
float grid_size_y = (t->modifiers & MOD_PRECISION) ? t->snap_spatial_y[1] : t->snap_spatial_y[0];
float grid_size_z = grid_size_x;
/* early exit on unusable grid size */ /* Early exit on unusable grid size. */
if (grid_size == 0.0f) { if (grid_size_x == 0.0f || grid_size_y == 0.0f || grid_size_z == 0.0f) {
return; return;
} }
@@ -548,11 +550,9 @@ void applyGridAbsolute(TransInfo *t)
copy_v3_v3(iloc, td->ob->obmat[3]); copy_v3_v3(iloc, td->ob->obmat[3]);
} }
mul_v3_v3fl(loc, iloc, 1.0f / grid_size); loc[0] = roundf(iloc[0] / grid_size_x) * grid_size_x;
loc[0] = roundf(loc[0]); loc[1] = roundf(iloc[1] / grid_size_y) * grid_size_y;
loc[1] = roundf(loc[1]); loc[2] = roundf(iloc[2] / grid_size_z) * grid_size_z;
loc[2] = roundf(loc[2]);
mul_v3_fl(loc, grid_size);
sub_v3_v3v3(tvec, loc, iloc); sub_v3_v3v3(tvec, loc, iloc);
mul_m3_v3(td->smtx, tvec); mul_m3_v3(td->smtx, tvec);
@@ -1654,8 +1654,12 @@ bool snapNodesTransform(
/** \name snap Grid /** \name snap Grid
* \{ */ * \{ */
static void snap_grid_apply( static void snap_grid_apply(TransInfo *t,
TransInfo *t, const int max_index, const float grid_dist, const float loc[3], float r_out[3]) const int max_index,
const float grid_dist_x,
const float grid_dist_y,
const float loc[3],
float r_out[3])
{ {
BLI_assert(max_index <= 2); BLI_assert(max_index <= 2);
snap_target_grid_ensure(t); snap_target_grid_ensure(t);
@@ -1672,7 +1676,7 @@ static void snap_grid_apply(
} }
for (int i = 0; i <= max_index; i++) { for (int i = 0; i <= max_index; i++) {
const float iter_fac = grid_dist * asp[i]; const float iter_fac = ((i == 1) ? grid_dist_y : grid_dist_x) * asp[i];
r_out[i] = iter_fac * roundf((in[i] + center_global[i]) / iter_fac) - center_global[i]; r_out[i] = iter_fac * roundf((in[i] + center_global[i]) / iter_fac) - center_global[i];
} }
} }
@@ -1697,14 +1701,15 @@ bool transform_snap_grid(TransInfo *t, float *val)
return false; return false;
} }
float grid_dist = (t->modifiers & MOD_PRECISION) ? t->snap[1] : t->snap[0]; float grid_dist_x = (t->modifiers & MOD_PRECISION) ? t->snap_spatial_x[1] : t->snap_spatial_x[0];
float grid_dist_y = (t->modifiers & MOD_PRECISION) ? t->snap_spatial_y[1] : t->snap_spatial_y[0];
/* Early bailing out if no need to snap */ /* Early bailing out if no need to snap */
if (grid_dist == 0.0f) { if (grid_dist_x == 0.0f || grid_dist_y == 0.0f) {
return false; return false;
} }
snap_grid_apply(t, t->idx_max, grid_dist, val, val); snap_grid_apply(t, t->idx_max, grid_dist_x, grid_dist_y, val, val);
t->tsnap.snapElem = SCE_SNAP_MODE_GRID; t->tsnap.snapElem = SCE_SNAP_MODE_GRID;
return true; return true;
} }