2.5: Top Menu
* Clean up File menu, added back recover last session op. * .blend compress now behaves a bit different, previously it would only respect the user preference. Now it saves existing files the same way they are saved, and new files following the user preference. The save operator has a Compress toggle in the file browser left panels now. * Add menu working again, some fixes to make these operators work outside the 3d view were needed. * Timeline menu removed, its contents will be moved to the timeline header menus. * Game menu can now start game, changed the start game op to choose another 3d view if none is available. * Render menu has a few items now. * Help menu contains a few links again.
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		@@ -57,7 +57,7 @@ struct wmWindow	*WM_window_open		(struct bContext *C, struct rcti *rect);
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int			WM_read_homefile	(struct bContext *C, struct wmOperator *op);
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int			WM_write_homefile	(struct bContext *C, struct wmOperator *op);
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void		WM_read_file		(struct bContext *C, char *name, struct ReportList *reports);
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void		WM_write_file		(struct bContext *C, char *target, struct ReportList *reports);
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void		WM_write_file		(struct bContext *C, char *target, int compress, struct ReportList *reports);
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void		WM_read_autosavefile(struct bContext *C);
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void		WM_write_autosave	(struct bContext *C);
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