UI: Do not include the text stating an enum item is the default

This adds maintence overhead and it is not that useful when we have reset to default.

If this is something that we want it should be added dynamically.

Reviewed By: HooglyBoogly, Severin, #user_interface

Differential Revision: https://developer.blender.org/D14151
This commit is contained in:
Aaron Carlisle
2022-02-19 21:31:09 -05:00
committed by Aaron Carlisle
parent 991781c8ea
commit 1f79132287
4 changed files with 7 additions and 9 deletions

View File

@@ -38,12 +38,12 @@ static const EnumPropertyItem io_obj_transform_axis_forward[] = {
{OBJ_AXIS_Z_FORWARD, "Z_FORWARD", 0, "Z", "Positive Z axis"},
{OBJ_AXIS_NEGATIVE_X_FORWARD, "NEGATIVE_X_FORWARD", 0, "-X", "Negative X axis"},
{OBJ_AXIS_NEGATIVE_Y_FORWARD, "NEGATIVE_Y_FORWARD", 0, "-Y", "Negative Y axis"},
{OBJ_AXIS_NEGATIVE_Z_FORWARD, "NEGATIVE_Z_FORWARD", 0, "-Z (Default)", "Negative Z axis"},
{OBJ_AXIS_NEGATIVE_Z_FORWARD, "NEGATIVE_Z_FORWARD", 0, "-Z", "Negative Z axis"},
{0, NULL, 0, NULL, NULL}};
static const EnumPropertyItem io_obj_transform_axis_up[] = {
{OBJ_AXIS_X_UP, "X_UP", 0, "X", "Positive X axis"},
{OBJ_AXIS_Y_UP, "Y_UP", 0, "Y (Default)", "Positive Y axis"},
{OBJ_AXIS_Y_UP, "Y_UP", 0, "Y", "Positive Y axis"},
{OBJ_AXIS_Z_UP, "Z_UP", 0, "Z", "Positive Z axis"},
{OBJ_AXIS_NEGATIVE_X_UP, "NEGATIVE_X_UP", 0, "-X", "Negative X axis"},
{OBJ_AXIS_NEGATIVE_Y_UP, "NEGATIVE_Y_UP", 0, "-Y", "Negative Y axis"},
@@ -55,7 +55,7 @@ static const EnumPropertyItem io_obj_export_evaluation_mode[] = {
{DAG_EVAL_VIEWPORT,
"DAG_EVAL_VIEWPORT",
0,
"Viewport (Default)",
"Viewport",
"Export objects as they appear in the viewport"},
{0, NULL, 0, NULL, NULL}};