Cycles: fix instanced mesh sync being a bit too slow.

This commit is contained in:
2011-05-31 10:57:43 +00:00
parent d404c31e8d
commit 20746f6bb0
3 changed files with 9 additions and 0 deletions

View File

@@ -139,6 +139,7 @@ void BlenderSync::sync_objects(BL::SpaceView3D b_v3d)
light_map.pre_sync();
mesh_map.pre_sync();
object_map.pre_sync();
mesh_synced.clear();
/* object loop */
BL::Scene::objects_iterator b_ob;
@@ -177,6 +178,7 @@ void BlenderSync::sync_objects(BL::SpaceView3D b_v3d)
scene->mesh_manager->tag_update(scene);
if(object_map.post_sync())
scene->object_manager->tag_update(scene);
mesh_synced.clear();
}
CCL_NAMESPACE_END