Last of the config.h mods...
#ifdef HAVE_CONFIG_H #include <config.h> #endif added to these files. Kent -- mein@cs.umn.edu
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@@ -31,6 +31,10 @@
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*/
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#include "PHY_IMotionState.h"
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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PHY_IMotionState::~PHY_IMotionState()
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{
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@@ -31,6 +31,9 @@
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*/
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#include "PHY_IPhysicsController.h"
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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PHY_IPhysicsController::~PHY_IPhysicsController()
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{
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@@ -32,6 +32,10 @@
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#include "PHY_IPhysicsEnvironment.h"
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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/**
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* Physics Environment takes care of stepping the simulation and is a container for physics entities (rigidbodies,constraints, materials etc.)
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* A derived class may be able to 'construct' entities by loading and/or converting
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