Compositor: stream operators for WorkPackages.
Helps developers during debugging.
This commit is contained in:
@@ -59,6 +59,7 @@ set(SRC
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intern/COM_CompositorContext.h
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intern/COM_CompositorContext.h
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intern/COM_Converter.cc
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intern/COM_Converter.cc
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intern/COM_Converter.h
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intern/COM_Converter.h
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intern/COM_Enums.cc
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intern/COM_Debug.cc
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intern/COM_Debug.cc
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intern/COM_Debug.h
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intern/COM_Debug.h
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intern/COM_Device.cc
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intern/COM_Device.cc
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@@ -52,52 +52,6 @@ constexpr int COM_data_type_num_channels(const DataType datatype)
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constexpr int COM_DATA_TYPE_VALUE_CHANNELS = COM_data_type_num_channels(DataType::Value);
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constexpr int COM_DATA_TYPE_VALUE_CHANNELS = COM_data_type_num_channels(DataType::Value);
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constexpr int COM_DATA_TYPE_COLOR_CHANNELS = COM_data_type_num_channels(DataType::Color);
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constexpr int COM_DATA_TYPE_COLOR_CHANNELS = COM_data_type_num_channels(DataType::Color);
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/**
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* \brief Possible quality settings
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* \see CompositorContext.quality
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* \ingroup Execution
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*/
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enum class CompositorQuality {
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/** \brief High quality setting */
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High = 0,
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/** \brief Medium quality setting */
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Medium = 1,
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/** \brief Low quality setting */
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Low = 2,
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};
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/**
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* \brief Possible priority settings
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* \ingroup Execution
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*/
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enum class CompositorPriority {
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/** \brief High quality setting */
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High = 2,
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/** \brief Medium quality setting */
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Medium = 1,
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/** \brief Low quality setting */
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Low = 0,
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};
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/**
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* \brief the execution state of a chunk in an ExecutionGroup
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* \ingroup Execution
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*/
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enum class eChunkExecutionState {
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/**
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* \brief chunk is not yet scheduled
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*/
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NotScheduled = 0,
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/**
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* \brief chunk is scheduled, but not yet executed
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*/
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Scheduled = 1,
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/**
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* \brief chunk is executed.
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*/
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Executed = 2,
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};
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// configurable items
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// configurable items
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// chunk size determination
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// chunk size determination
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@@ -19,14 +19,18 @@
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#pragma once
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#pragma once
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#include "BLI_rect.h"
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#include "BLI_rect.h"
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#include "COM_defines.h"
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#include "COM_Enums.h"
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#include "DNA_color_types.h"
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#include "DNA_color_types.h"
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#include "DNA_node_types.h"
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#include "DNA_node_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_scene_types.h"
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#include <string>
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#include <string>
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#include <vector>
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#include <vector>
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namespace blender::compositor {
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namespace blender::compositor
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{
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/**
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/**
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* \brief Overall context of the compositor
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* \brief Overall context of the compositor
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@@ -35,8 +39,8 @@ class CompositorContext {
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private:
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private:
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/**
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/**
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* \brief The rendering field describes if we are rendering (F12) or if we are editing (Node
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* \brief The rendering field describes if we are rendering (F12) or if we are editing (Node
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* editor) This field is initialized in ExecutionSystem and must only be read from that point on.
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* editor) This field is initialized in ExecutionSystem and must only be read from that point
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* \see ExecutionSystem
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* on. \see ExecutionSystem
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*/
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*/
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bool m_rendering;
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bool m_rendering;
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61
source/blender/compositor/intern/COM_Enums.cc
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61
source/blender/compositor/intern/COM_Enums.cc
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@@ -0,0 +1,61 @@
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/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Copyright 2021, Blender Foundation.
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*/
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#include "COM_Enums.h"
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namespace blender::compositor {
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std::ostream &operator<<(std::ostream &os, const CompositorPriority &priority)
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{
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switch (priority) {
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case CompositorPriority::High: {
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os << "Priority::High";
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break;
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}
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case CompositorPriority::Medium: {
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os << "Priority::Medium";
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break;
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}
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case CompositorPriority::Low: {
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os << "Priority::Low";
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break;
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}
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}
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return os;
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}
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std::ostream &operator<<(std::ostream &os, const eChunkExecutionState &execution_state)
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{
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switch (execution_state) {
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case eChunkExecutionState::NotScheduled: {
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os << "ExecutionState::NotScheduled";
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break;
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}
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case eChunkExecutionState::Scheduled: {
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os << "ExecutionState::Scheduled";
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break;
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}
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case eChunkExecutionState::Executed: {
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os << "ExecutionState::Executed";
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break;
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}
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}
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return os;
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}
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} // namespace blender::compositor
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76
source/blender/compositor/intern/COM_Enums.h
Normal file
76
source/blender/compositor/intern/COM_Enums.h
Normal file
@@ -0,0 +1,76 @@
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/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Copyright 2021, Blender Foundation.
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*/
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#pragma once
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#include "COM_defines.h"
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#include <ostream>
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namespace blender::compositor {
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/**
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* \brief Possible quality settings
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* \see CompositorContext.quality
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* \ingroup Execution
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*/
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enum class CompositorQuality {
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/** \brief High quality setting */
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High = 0,
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/** \brief Medium quality setting */
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Medium = 1,
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/** \brief Low quality setting */
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Low = 2,
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};
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/**
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* \brief Possible priority settings
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* \ingroup Execution
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*/
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enum class CompositorPriority {
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/** \brief High quality setting */
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High = 2,
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/** \brief Medium quality setting */
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Medium = 1,
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/** \brief Low quality setting */
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Low = 0,
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};
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/**
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* \brief the execution state of a chunk in an ExecutionGroup
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* \ingroup Execution
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*/
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enum class eChunkExecutionState {
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/**
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* \brief chunk is not yet scheduled
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*/
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NotScheduled = 0,
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/**
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* \brief chunk is scheduled, but not yet executed
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*/
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Scheduled = 1,
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/**
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* \brief chunk is executed.
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*/
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Executed = 2,
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};
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std::ostream &operator<<(std::ostream &os, const CompositorPriority &priority);
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std::ostream &operator<<(std::ostream &os, const eChunkExecutionState &execution_state);
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} // namespace blender::compositor
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@@ -26,6 +26,7 @@
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#include "BLI_math_vector.h"
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#include "BLI_math_vector.h"
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#include "BLI_threads.h"
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#include "BLI_threads.h"
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#include "COM_Enums.h"
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#include "COM_MemoryBuffer.h"
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#include "COM_MemoryBuffer.h"
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#include "COM_MemoryProxy.h"
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#include "COM_MemoryProxy.h"
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#include "COM_MetaData.h"
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#include "COM_MetaData.h"
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@@ -18,6 +18,20 @@
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#include "COM_WorkPackage.h"
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#include "COM_WorkPackage.h"
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#include "COM_Enums.h"
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#include "COM_ExecutionGroup.h"
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namespace blender::compositor {
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namespace blender::compositor {
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std::ostream &operator<<(std::ostream &os, const WorkPackage &work_package)
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{
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os << "WorkPackage(execution_group=" << *work_package.execution_group;
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os << ",chunk=" << work_package.chunk_number;
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os << ",state=" << work_package.state;
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os << ",rect=(" << work_package.rect.xmin << "," << work_package.rect.ymin << ")-("
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<< work_package.rect.xmax << "," << work_package.rect.ymax << ")";
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os << ")";
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return os;
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}
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} // namespace blender::compositor
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} // namespace blender::compositor
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@@ -18,10 +18,12 @@
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#pragma once
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#pragma once
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#include "COM_defines.h"
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#include "COM_Enums.h"
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#include "BLI_rect.h"
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#include "BLI_rect.h"
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#include <ostream>
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namespace blender::compositor {
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namespace blender::compositor {
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// Forward Declarations.
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// Forward Declarations.
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class ExecutionGroup;
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class ExecutionGroup;
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@@ -53,4 +55,6 @@ struct WorkPackage {
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#endif
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#endif
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};
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};
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std::ostream &operator<<(std::ostream &os, const WorkPackage &WorkPackage);
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} // namespace blender::compositor
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} // namespace blender::compositor
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@@ -18,7 +18,7 @@
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#pragma once
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#pragma once
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#include "COM_defines.h"
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#include "COM_Enums.h"
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namespace blender::compositor {
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namespace blender::compositor {
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