Freestyle Python API improvements - part 9.

* Fix for wild card import statements (e.g., "from Freestyle import *") was done.
Now import statements are either without using "from" or with all imported names
explicitly listed.

* GNU GPL header blocks were added to Python programs.  Additional code clean-up
was also made.

* Removed freestyle_init.py and extra-lines.sml that were no longer used.
This commit is contained in:
2013-02-24 23:43:40 +00:00
parent d120ec146d
commit 21c10788d7
50 changed files with 1078 additions and 1101 deletions

View File

@@ -1,15 +1,4 @@
#
# Filename : qi1.py
# Author : Stephane Grabli
# Date : 04/08/2005
# Purpose : Draws lines hidden by one surface.
# *** Quantitative Invisibility must have been
# enabled in the options dialog to use this style module ****
#
#############################################################################
#
# Copyright (C) : Please refer to the COPYRIGHT file distributed
# with this source distribution.
# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
@@ -22,21 +11,27 @@
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
#############################################################################
# ##### END GPL LICENSE BLOCK #####
from freestyle_init import *
from logical_operators import *
from PredicatesB1D import *
from shaders import *
# Filename : qi1.py
# Author : Stephane Grabli
# Date : 04/08/2005
# Purpose : Draws lines hidden by one surface.
# *** Quantitative Invisibility must have been
# enabled in the options dialog to use this style module ****
from Freestyle import ChainSilhouetteIterator, ConstantColorShader, ConstantThicknessShader, \
Operators, QuantitativeInvisibilityUP1D, SamplingShader, TrueUP1D
from logical_operators import NotUP1D
Operators.select(QuantitativeInvisibilityUP1D(1))
Operators.bidirectional_chain(ChainSilhouetteIterator(), NotUP1D(QuantitativeInvisibilityUP1D(1)))
shaders_list = [
SamplingShader(5.0),
ConstantThicknessShader(3),
ConstantColorShader(0.5,0.5,0.5, 1)
]
shaders_list = [
SamplingShader(5.0),
ConstantThicknessShader(3),
ConstantColorShader(0.5, 0.5, 0.5, 1)
]
Operators.create(TrueUP1D(), shaders_list)