Fix for bug [#8465] particle children for emitter particles doesn't render
-cached step didn't react to rendering and create child particles -now emitter particle children can use the render amount too
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@@ -3995,8 +3995,7 @@ static void object_panel_particle_children(Object *ob)
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buty -= buth/2;
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uiDefButI(block, NUM, B_PART_ALLOC_CHILD, "Amount:", butx,(buty-=buth),butw,buth, &part->child_nbr, 0.0, MAX_PART_CHILDREN, 0, 0, "Amount of children/parent");
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if(psys->flag & (PSYS_HAIR_DONE|PSYS_KEYED))
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uiDefButI(block, NUM, B_DIFF, "Render Amount:", butx,(buty-=buth),butw,buth, &part->ren_child_nbr, 0.0, MAX_PART_CHILDREN, 0, 0, "Amount of children/parent for rendering");
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uiDefButI(block, NUM, B_DIFF, "Render Amount:", butx,(buty-=buth),butw,buth, &part->ren_child_nbr, 0.0, MAX_PART_CHILDREN, 0, 0, "Amount of children/parent for rendering");
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if(part->from!=PART_FROM_PARTICLE && part->childtype==PART_CHILD_FACES) {
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uiDefButF(block, NUMSLI, B_PART_DISTR_CHILD, "VParents:", butx,(buty-=buth),butw,buth, &part->parents, 0.0, 1.0, 1, 3, "Relative amount of virtual parents");
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