Add CD_POLYINDEX layer to reduce need for retesselations
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@@ -129,11 +129,14 @@ struct DerivedMesh {
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struct GPUDrawObject *drawObject;
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DerivedMeshType type;
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/* Misc. Queries */
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/*recalculates mesh tesselation*/
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/* calculate vert and face normals */
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void (*calcNormals)(DerivedMesh *dm);
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/* recalculates mesh tesselation */
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void (*recalcTesselation)(DerivedMesh *dm);
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/* Misc. Queries */
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/* Also called in Editmode */
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int (*getNumVerts)(DerivedMesh *dm);
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int (*getNumEdges)(DerivedMesh *dm);
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@@ -166,8 +169,8 @@ struct DerivedMesh {
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void (*copyVertArray)(DerivedMesh *dm, struct MVert *vert_r);
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void (*copyEdgeArray)(DerivedMesh *dm, struct MEdge *edge_r);
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void (*copyTessFaceArray)(DerivedMesh *dm, struct MFace *face_r);
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void (*copyLoopArray)(DerivedMesh *dm, struct MLoop *loop_r);
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void (*copyPolyArray)(DerivedMesh *dm, struct MPoly *poly_r);
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void (*copyLoopArray)(DerivedMesh *dm, struct MLoop *loop_r);
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void (*copyPolyArray)(DerivedMesh *dm, struct MPoly *poly_r);
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/* return a copy of all verts/edges/faces from the derived mesh
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* it is the caller's responsibility to free the returned pointer
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@@ -175,8 +178,8 @@ struct DerivedMesh {
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struct MVert *(*dupVertArray)(DerivedMesh *dm);
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struct MEdge *(*dupEdgeArray)(DerivedMesh *dm);
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struct MFace *(*dupTessFaceArray)(DerivedMesh *dm);
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struct MLoop *(*dupLoopArray)(DerivedMesh *dm);
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struct MPoly *(*dupPolyArray)(DerivedMesh *dm);
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struct MLoop *(*dupLoopArray)(DerivedMesh *dm);
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struct MPoly *(*dupPolyArray)(DerivedMesh *dm);
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/* return a pointer to a single element of vert/edge/face custom data
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* from the derived mesh (this gives a pointer to the actual data, not
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