use static sets rather then tuples, python optimizes this case.
minor change to lightmap unpack collecting unique meshes.
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@@ -294,7 +294,7 @@ def ngon_tesselate(from_data, indices, fix_loops=True):
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'''
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Normal single concave loop filling
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'''
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if type(from_data) in (tuple, list):
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if type(from_data) in {tuple, list}:
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verts = [Vector(from_data[i]) for ii, i in enumerate(indices)]
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else:
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verts = [from_data.vertices[i].co for ii, i in enumerate(indices)]
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@@ -312,7 +312,7 @@ def ngon_tesselate(from_data, indices, fix_loops=True):
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used twice. This is used by lightwave LWO files a lot
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'''
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if type(from_data) in (tuple, list):
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if type(from_data) in {tuple, list}:
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verts = [vert_treplet(Vector(from_data[i]), ii)
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for ii, i in enumerate(indices)]
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else:
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