Merge branch 'master' into blender2.8

This commit is contained in:
2017-08-19 21:54:05 +10:00
15 changed files with 368 additions and 96 deletions

View File

@@ -144,36 +144,6 @@ static PyObject *pygpu_offscreen_unbind(BPy_GPUOffScreen *self, PyObject *args,
Py_RETURN_NONE;
}
/**
* Use with PyArg_ParseTuple's "O&" formatting.
*/
static int UNUSED_FUNCTION(pygpu_offscreen_check_matrix)(PyObject *o, void *p)
{
MatrixObject **pymat_p = p;
MatrixObject *pymat = (MatrixObject *)o;
if (!MatrixObject_Check(pymat)) {
PyErr_Format(PyExc_TypeError,
"expected a mathutils.Matrix, not a %.200s",
Py_TYPE(o)->tp_name);
return 0;
}
if (BaseMath_ReadCallback(pymat) == -1) {
return 0;
}
if ((pymat->num_col != 4) ||
(pymat->num_row != 4))
{
PyErr_SetString(PyExc_ValueError, "matrix must be 4x4");
return 0;
}
*pymat_p = pymat;
return 1;
}
PyDoc_STRVAR(pygpu_offscreen_draw_view3d_doc,
"draw_view3d(scene, view3d, region, modelview_matrix, projection_matrix)\n"
"\n"
@@ -212,8 +182,8 @@ static PyObject *pygpu_offscreen_draw_view3d(BPy_GPUOffScreen *self, PyObject *a
if (!PyArg_ParseTupleAndKeywords(
args, kwds, "OOOOO&O&:draw_view3d", (char **)(kwlist),
&py_scene, &py_scene_layer, &py_view3d, &py_region,
pygpu_offscreen_check_matrix, &py_mat_projection,
pygpu_offscreen_check_matrix, &py_mat_modelview) ||
Matrix_Parse4x4, &py_mat_projection,
Matrix_Parse4x4, &py_mat_modelview) ||
(!(scene = PyC_RNA_AsPointer(py_scene, "Scene")) ||
!(sl = PyC_RNA_AsPointer(py_scene_layer, "SceneLayer")) ||
!(v3d = PyC_RNA_AsPointer(py_view3d, "SpaceView3D")) ||