Fixed binary files stored as text files for plug-ins
Maarten
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@@ -182,7 +182,8 @@ BlendFileData *load_game_data(char *progname, char *filename) {
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}
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}
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}
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}
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if (bfd && bfd->type == BLENFILETYPE_BLEND) {
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//MAART
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if (0) { //bfd && bfd->type == BLENFILETYPE_BLEND) {
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BLO_blendfiledata_free(bfd);
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BLO_blendfiledata_free(bfd);
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bfd = NULL;
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bfd = NULL;
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error = BRE_NOT_A_PUBFILE;
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error = BRE_NOT_A_PUBFILE;
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