Fix #19683: rendering with compo nodes but no render layer node crashed.

This commit is contained in:
2009-10-19 11:04:56 +00:00
parent 05d33dc6af
commit 243e024a63

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@@ -2386,6 +2386,7 @@ static void do_render_composite_fields_blur_3d(Render *re)
ntree->sdh= re->sdh;
ntree->tbh= re->tbh;
/* in case it was never initialized */
R.sdh= re->sdh;
R.stats_draw= re->stats_draw;
if(re->r.scemode & R_FULL_SAMPLE)