GWN: Port to GPU module: Move files to GPU

This does not include all the struct and type renaming. Only files were
renamed.

gwn_batch.c/h was fusioned with GPU_batch.c/h
gwn_immediate.c/h was fusioned with GPU_immediate.c/h
gwn_imm_util.c/h was fusioned with GPU_immediate_util.c/h
This commit is contained in:
2018-07-17 21:11:23 +02:00
parent 6329629bb9
commit 247ad2034d
51 changed files with 1886 additions and 2137 deletions

View File

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/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2016 by Mike Erwin.
* All rights reserved.
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/gpu/gwn_vertex_format_private.h
* \ingroup gpu
*
* Gawain vertex format
*/
#ifndef __GWN_VERTEX_FORMAT_PRIVATE_H__
#define __GWN_VERTEX_FORMAT_PRIVATE_H__
void VertexFormat_pack(Gwn_VertFormat*);
uint padding(uint offset, uint alignment);
uint vertex_buffer_size(const Gwn_VertFormat*, uint vertex_len);
#endif /* __GWN_VERTEX_FORMAT_PRIVATE_H__ */