This commit changes the sweep effect to be called 'Wipe' in both UI and in backend variable naming.

This commit is contained in:
2004-08-03 19:36:17 +00:00
parent d1bbaf18ca
commit 248404e7a2
7 changed files with 51 additions and 51 deletions

View File

@@ -994,10 +994,10 @@ float check_zone(int x, int y, int xo, int yo, Sequence *seq, float facf0) {
float halfx = xo/2;
float halfy = yo/2;
float widthf,output=0;
SweepVars *sweep = (SweepVars *)seq->effectdata;
WipeVars *wipe = (WipeVars *)seq->effectdata;
int width;
angle = sweep->angle;
angle = wipe->angle;
if(angle < 0){
x = xo-x;
//y = yo-y
@@ -1005,16 +1005,16 @@ float check_zone(int x, int y, int xo, int yo, Sequence *seq, float facf0) {
angle = pow(fabs(angle)/45,log(xo)/log(2));
posy = facf0 * yo;
if(sweep->forward){
if(wipe->forward){
posx = facf0 * xo;
posy = facf0 * yo;
} else{
posx = xo - facf0 * xo;
posy = yo - facf0 * yo;
}
switch (sweep->sweeptype) {
switch (wipe->wipetype) {
case DO_SINGLE_WIPE:
width = (int)(sweep->edgeWidth*((xo+yo)/2.0));
width = (int)(wipe->edgeWidth*((xo+yo)/2.0));
hwidth = (float)width/2.0;
if (angle == 0.0)angle = 0.000001;
@@ -1026,7 +1026,7 @@ float check_zone(int x, int y, int xo, int yo, Sequence *seq, float facf0) {
b1 = b2;
b2 = temp1;
}
if(sweep->forward){
if(wipe->forward){
if(b1 < b2)
output = in_band(width,hyp,facf0,1,1);
else
@@ -1042,9 +1042,9 @@ float check_zone(int x, int y, int xo, int yo, Sequence *seq, float facf0) {
case DO_DOUBLE_WIPE:
if(!sweep->forward)facf0 = 1-facf0; // Go the other direction
if(!wipe->forward)facf0 = 1-facf0; // Go the other direction
width = (int)(sweep->edgeWidth*((xo+yo)/2.0)); // calculate the blur width
width = (int)(wipe->edgeWidth*((xo+yo)/2.0)); // calculate the blur width
hwidth = (float)width/2.0;
if (angle == 0)angle = 0.000001;
b1 = posy/2 - (-angle)*posx/2;
@@ -1074,7 +1074,7 @@ float check_zone(int x, int y, int xo, int yo, Sequence *seq, float facf0) {
else
output = in_band(hwidth,hyp2,facf0,1,1) * in_band(hwidth,hyp,facf0,1,1);
}
if(!sweep->forward)output = 1-output;
if(!wipe->forward)output = 1-output;
break;
case DO_CLOCK_WIPE:
/*
@@ -1084,10 +1084,10 @@ float check_zone(int x, int y, int xo, int yo, Sequence *seq, float facf0) {
temp4: angle of high side of blur
*/
output = 1-facf0;
widthf = sweep->edgeWidth*2*3.14159;
widthf = wipe->edgeWidth*2*3.14159;
temp1 = 2 * 3.14159 * facf0;
if(sweep->forward){
if(wipe->forward){
temp1 = 2*3.14159-temp1;
}
@@ -1102,7 +1102,7 @@ float check_zone(int x, int y, int xo, int yo, Sequence *seq, float facf0) {
else if(x >= 0 && y <= 0)
temp2 = 2*3.14159 - temp2;
if(sweep->forward){
if(wipe->forward){
temp3 = temp1-(widthf/2)*facf0;
temp4 = temp1+(widthf/2)*(1-facf0);
}
@@ -1125,7 +1125,7 @@ float check_zone(int x, int y, int xo, int yo, Sequence *seq, float facf0) {
}
if(output != output)
output = 1;
if(sweep->forward)
if(wipe->forward)
output = 1 - output;
break;
/* BOX WIPE IS NOT WORKING YET */
@@ -1134,7 +1134,7 @@ float check_zone(int x, int y, int xo, int yo, Sequence *seq, float facf0) {
/* case DO_BOX_WIPE:
if(invert)facf0 = 1-facf0;
width = (int)(sweep->edgeWidth*((xo+yo)/2.0));
width = (int)(wipe->edgeWidth*((xo+yo)/2.0));
hwidth = (float)width/2.0;
if (angle == 0)angle = 0.000001;
b1 = posy/2 - (-angle)*posx/2;
@@ -1195,10 +1195,10 @@ float check_zone(int x, int y, int xo, int yo, Sequence *seq, float facf0) {
if(xo > yo) yo = xo;
else xo = yo;
if(!sweep->forward)
if(!wipe->forward)
facf0 = 1-facf0;
width = (int)(sweep->edgeWidth*((xo+yo)/2.0));
width = (int)(wipe->edgeWidth*((xo+yo)/2.0));
hwidth = (float)width/2.0;
temp1 = (halfx-(halfx)*facf0);
@@ -1210,7 +1210,7 @@ float check_zone(int x, int y, int xo, int yo, Sequence *seq, float facf0) {
else
output = in_band(hwidth,fabs(temp2-pointdist),facf0,1,1);
if(!sweep->forward)
if(!wipe->forward)
output = 1-output;
break;
@@ -1220,13 +1220,13 @@ float check_zone(int x, int y, int xo, int yo, Sequence *seq, float facf0) {
return output;
}
void init_sweep_effect(Sequence *seq)
void init_wipe_effect(Sequence *seq)
{
if(seq->effectdata)MEM_freeN(seq->effectdata);
seq->effectdata = MEM_callocN(sizeof(struct SweepVars), "sweepvars");
seq->effectdata = MEM_callocN(sizeof(struct WipeVars), "wipevars");
}
void do_sweep_effect(Sequence *seq, float facf0, float facf1, int x, int y, unsigned int *rect1, unsigned int *rect2, unsigned int *out)
void do_wipe_effect(Sequence *seq, float facf0, float facf1, int x, int y, unsigned int *rect1, unsigned int *rect2, unsigned int *out)
{
int xo, yo;
char *rt1, *rt2, *rt;
@@ -1598,7 +1598,7 @@ void do_effect(int cfra, Sequence *seq, StripElem *se)
fac= seq->facf0;
facf= seq->facf1;
}
else if ( seq->type==SEQ_CROSS || seq->type==SEQ_GAMCROSS || seq->type==SEQ_PLUGIN || seq->type==SEQ_SWEEP) {
else if ( seq->type==SEQ_CROSS || seq->type==SEQ_GAMCROSS || seq->type==SEQ_PLUGIN || seq->type==SEQ_WIPE) {
fac= (float)(cfra - seq->startdisp);
facf= (float)(fac+0.5);
fac /= seq->len;
@@ -1636,8 +1636,8 @@ void do_effect(int cfra, Sequence *seq, StripElem *se)
case SEQ_ALPHAUNDER:
do_alphaunder_effect(fac, facf, x, y, se1->ibuf->rect, se2->ibuf->rect, se->ibuf->rect);
break;
case SEQ_SWEEP:
do_sweep_effect(seq, fac, facf, x, y, se1->ibuf->rect, se2->ibuf->rect, se->ibuf->rect);
case SEQ_WIPE:
do_wipe_effect(seq, fac, facf, x, y, se1->ibuf->rect, se2->ibuf->rect, se->ibuf->rect);
break;
case SEQ_GLOW:
do_glow_effect(seq, fac, facf, x, y, se1->ibuf->rect, se2->ibuf->rect, se->ibuf->rect);