Merge branch 'master' into blender2.8

Conflicts:
	source/blender/blenkernel/intern/particle.c
	source/blender/editors/transform/transform_snap_object.c
This commit is contained in:
2016-06-07 09:58:27 +02:00
104 changed files with 1309 additions and 760 deletions

View File

@@ -40,12 +40,12 @@ struct Scene;
struct Object;
/* rigidbody_object.c */
bool ED_rigidbody_object_add(struct Scene *scene, struct Object *ob, int type, struct ReportList *reports);
void ED_rigidbody_object_remove(struct Scene *scene, struct Object *ob);
bool ED_rigidbody_object_add(struct Main *bmain, struct Scene *scene, struct Object *ob, int type, struct ReportList *reports);
void ED_rigidbody_object_remove(struct Main *bmain, struct Scene *scene, struct Object *ob);
/* rigidbody_constraint.c */
bool ED_rigidbody_constraint_add(struct Scene *scene, struct Object *ob, int type, struct ReportList *reports);
void ED_rigidbody_constraint_remove(struct Scene *scene, struct Object *ob);
bool ED_rigidbody_constraint_add(struct Main *bmain, struct Scene *scene, struct Object *ob, int type, struct ReportList *reports);
void ED_rigidbody_constraint_remove(struct Main *bmain, struct Scene *scene, struct Object *ob);
/* operators */
void ED_operatortypes_physics(void);