Python GPU: Add new methods to port the code templates in the manual

This commit adds a new API tha allow to replace the bgl API in the exemples on:
https://docs.blender.org/api/current/gpu.html

**Overview (New API):**
```
gpu.state:      active_framebuffer_get
GPUFramebuffer: read_color
GPUOffscreen:   texture_color
```

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D11031
This commit is contained in:
2021-04-30 10:48:55 -03:00
parent 04b6296e81
commit 2510bd3a5f
5 changed files with 145 additions and 1 deletions

View File

@@ -53,6 +53,8 @@
#include "../generic/py_capi_utils.h"
#include "gpu_py.h"
#include "gpu_py_texture.h"
#include "gpu_py_offscreen.h" /* own include */
/* Define the free method to avoid breakage. */
@@ -264,6 +266,18 @@ static PyObject *pygpu_offscreen_color_texture_get(BPyGPUOffScreen *self, void *
return PyLong_FromLong(GPU_texture_opengl_bindcode(texture));
}
PyDoc_STRVAR(pygpu_offscreen_texture_color_doc,
"The color texture attached.\n"
"\n"
":type: :class:`gpu.types.GPUTexture`");
static PyObject *pygpu_offscreen_texture_color_get(BPyGPUOffScreen *self, void *UNUSED(type))
{
BPY_GPU_OFFSCREEN_CHECK_OBJ(self);
GPUTexture *texture = GPU_offscreen_color_texture(self->ofs);
GPU_texture_ref(texture);
return BPyGPUTexture_CreatePyObject(texture);
}
PyDoc_STRVAR(
pygpu_offscreen_draw_view3d_doc,
".. method:: draw_view3d(scene, view_layer, view3d, region, view_matrix, projection_matrix)\n"
@@ -385,6 +399,11 @@ static PyGetSetDef pygpu_offscreen__tp_getseters[] = {
(setter)NULL,
pygpu_offscreen_color_texture_doc,
NULL},
{"texture_color",
(getter)pygpu_offscreen_texture_color_get,
(setter)NULL,
pygpu_offscreen_texture_color_doc,
NULL},
{"width", (getter)pygpu_offscreen_width_get, (setter)NULL, pygpu_offscreen_width_doc, NULL},
{"height", (getter)pygpu_offscreen_height_get, (setter)NULL, pygpu_offscreen_height_doc, NULL},
{NULL, NULL, NULL, NULL, NULL} /* Sentinel */