Freestyle: use bool instead of int.
Patch contribution by flokkievids (Folkert de Vries). Thanks!
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@@ -73,14 +73,14 @@ static int Stroke_init(BPy_Stroke *self, PyObject *args, PyObject *kwds)
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else
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self->s = new Stroke(*(((BPy_Stroke *)brother)->s));
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self->py_if1D.if1D = self->s;
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self->py_if1D.borrowed = 0;
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self->py_if1D.borrowed = false;
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return 0;
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}
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static PyObject *Stroke_iter(PyObject *self)
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{
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StrokeInternal::StrokeVertexIterator sv_it( ((BPy_Stroke *)self)->s->strokeVerticesBegin() );
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return BPy_StrokeVertexIterator_from_StrokeVertexIterator( sv_it, 0 );
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return BPy_StrokeVertexIterator_from_StrokeVertexIterator(sv_it, false);
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}
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static Py_ssize_t Stroke_sq_length(BPy_Stroke *self)
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@@ -192,7 +192,7 @@ static PyObject *Stroke_insert_vertex(BPy_Stroke *self, PyObject *args, PyObject
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{
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return NULL;
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}
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((BPy_StrokeVertex *)py_sv)->py_cp.py_if0D.borrowed = 1; /* make the wrapped StrokeVertex internal */
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((BPy_StrokeVertex *)py_sv)->py_cp.py_if0D.borrowed = true; /* make the wrapped StrokeVertex internal */
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StrokeVertex *sv = ((BPy_StrokeVertex *)py_sv)->sv;
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StrokeInternal::StrokeVertexIterator sv_it(*(((BPy_StrokeVertexIterator *)py_sv_it)->sv_it));
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self->s->InsertVertex(sv, sv_it);
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