The Big Image refactor!
Please read: http://www.blender3d.org/cms/Imaging.834.0.html Or in short: - adding MultiLayer Image support - recoded entire Image API - better integration of movie/sequence Images Was a whole load of work... went down for a week to do this. So, will need a lot of testing! Will be in irc all evening.
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@@ -37,7 +37,7 @@ struct ImBuf;
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struct EnvMap;
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void BIF_save_rendered_image(char *name);
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void BIF_save_rendered_image_fs(int zbuf);
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void BIF_save_rendered_image_fs(void);
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void BIF_save_envmap(struct EnvMap *env, char *str);
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void save_image_filesel_str(char *str);
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