Renamed "col2" to "wide_ui" which is more meaningful.
This commit is contained in:
		@@ -49,7 +49,7 @@ class PHYSICS_PT_cloth(PhysicButtonsPanel):
 | 
			
		||||
 | 
			
		||||
        md = context.cloth
 | 
			
		||||
        ob = context.object
 | 
			
		||||
        col2 = context.region.width > narrowui
 | 
			
		||||
        wide_ui = context.region.width > narrowui
 | 
			
		||||
 | 
			
		||||
        split = layout.split()
 | 
			
		||||
        split.operator_context = 'EXEC_DEFAULT'
 | 
			
		||||
@@ -65,7 +65,7 @@ class PHYSICS_PT_cloth(PhysicButtonsPanel):
 | 
			
		||||
        else:
 | 
			
		||||
            # add modifier
 | 
			
		||||
            split.item_enumO("object.modifier_add", "type", 'CLOTH', text="Add")
 | 
			
		||||
            if col2:
 | 
			
		||||
            if wide_ui:
 | 
			
		||||
                split.column()
 | 
			
		||||
 | 
			
		||||
        if md:
 | 
			
		||||
@@ -88,7 +88,7 @@ class PHYSICS_PT_cloth(PhysicButtonsPanel):
 | 
			
		||||
            col.itemR(cloth, "structural_stiffness", text="Structural")
 | 
			
		||||
            col.itemR(cloth, "bending_stiffness", text="Bending")
 | 
			
		||||
 | 
			
		||||
            if col2:
 | 
			
		||||
            if wide_ui:
 | 
			
		||||
                col = split.column()
 | 
			
		||||
 | 
			
		||||
            col.itemL(text="Damping:")
 | 
			
		||||
@@ -146,7 +146,7 @@ class PHYSICS_PT_cloth_collision(PhysicButtonsPanel):
 | 
			
		||||
 | 
			
		||||
        cloth = context.cloth.collision_settings
 | 
			
		||||
        md = context.cloth
 | 
			
		||||
        col2 = context.region.width > narrowui
 | 
			
		||||
        wide_ui = context.region.width > narrowui
 | 
			
		||||
 | 
			
		||||
        layout.active = cloth.enable_collision and cloth_panel_enabled(md)
 | 
			
		||||
 | 
			
		||||
@@ -157,7 +157,7 @@ class PHYSICS_PT_cloth_collision(PhysicButtonsPanel):
 | 
			
		||||
        col.itemR(cloth, "min_distance", slider=True, text="Distance")
 | 
			
		||||
        col.itemR(cloth, "friction")
 | 
			
		||||
 | 
			
		||||
        if col2:
 | 
			
		||||
        if wide_ui:
 | 
			
		||||
            col = split.column()
 | 
			
		||||
        col.itemR(cloth, "enable_self_collision", text="Self Collision")
 | 
			
		||||
        sub = col.column()
 | 
			
		||||
@@ -185,7 +185,7 @@ class PHYSICS_PT_cloth_stiffness(PhysicButtonsPanel):
 | 
			
		||||
        md = context.cloth
 | 
			
		||||
        ob = context.object
 | 
			
		||||
        cloth = context.cloth.settings
 | 
			
		||||
        col2 = context.region.width > narrowui
 | 
			
		||||
        wide_ui = context.region.width > narrowui
 | 
			
		||||
 | 
			
		||||
        layout.active = cloth.stiffness_scaling	and cloth_panel_enabled(md)
 | 
			
		||||
 | 
			
		||||
@@ -196,7 +196,7 @@ class PHYSICS_PT_cloth_stiffness(PhysicButtonsPanel):
 | 
			
		||||
        col.item_pointerR(cloth, "structural_stiffness_vertex_group", ob, "vertex_groups", text="")
 | 
			
		||||
        col.itemR(cloth, "structural_stiffness_max", text="Max")
 | 
			
		||||
 | 
			
		||||
        if col2:
 | 
			
		||||
        if wide_ui:
 | 
			
		||||
            col = split.column()
 | 
			
		||||
        col.itemL(text="Bending Stiffness:")
 | 
			
		||||
        col.item_pointerR(cloth, "bending_vertex_group", ob, "vertex_groups", text="")
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user