Cleanup: Add namespace to compositor.
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@@ -25,6 +25,8 @@
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#include "BKE_node.h"
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#include "BKE_tracking.h"
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namespace blender::compositor {
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PlaneTrackDeformNode::PlaneTrackDeformNode(bNode *editorNode) : Node(editorNode)
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{
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/* pass */
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@@ -70,3 +72,5 @@ void PlaneTrackDeformNode::convertToOperations(NodeConverter &converter,
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converter.mapOutputSocket(output_plane, plane_mask_operation->getOutputSocket());
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}
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} // namespace blender::compositor
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