Cleanup: Add namespace to compositor.
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@@ -19,6 +19,8 @@
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#include "COM_BokehImageOperation.h"
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#include "BLI_math.h"
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namespace blender::compositor {
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BokehImageOperation::BokehImageOperation()
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{
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this->addOutputSocket(DataType::Color);
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@@ -124,3 +126,5 @@ void BokehImageOperation::determineResolution(unsigned int resolution[2],
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resolution[0] = COM_BLUR_BOKEH_PIXELS;
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resolution[1] = COM_BLUR_BOKEH_PIXELS;
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}
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} // namespace blender::compositor
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