Cleanup: Add namespace to compositor.
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@@ -23,6 +23,8 @@
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#include "BLI_math.h"
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namespace blender::compositor {
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#define ASSERT_XY_RANGE(x, y) \
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BLI_assert(x >= 0 && x < this->getWidth() && y >= 0 && y < this->getHeight())
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@@ -282,3 +284,5 @@ bool InpaintSimpleOperation::determineDependingAreaOfInterest(rcti * /*input*/,
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return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
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}
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} // namespace blender::compositor
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