Cleanup: spelling
Also correct wrapped lines of example code in threads.cc.
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@@ -123,7 +123,7 @@ GPUTexture **gpu_material_ramp_texture_row_set(GPUMaterial *mat,
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float *pixels,
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float *row)
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{
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/* In order to put all the colorbands into one 1D array texture,
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/* In order to put all the color-bands into one 1D array texture,
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* we need them to be the same size. */
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BLI_assert(size == CM_TABLE + 1);
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UNUSED_VARS_NDEBUG(size);
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