Little issues, combined commit!

- Bug #2857: Spin didn't create nice consistant normals
- removed unnecessary call to where_is_object() in init-render phase.
- Added DAG_scene_sort() calls when objects were removed (join cases)
- When using texture fonts, the file window header didn't display OK
- Saving a file didn't set the 'wait cursor' anymore (oldie!)
This commit is contained in:
2005-07-25 10:58:21 +00:00
parent 1295ed872c
commit 26b2648a72
8 changed files with 32 additions and 32 deletions

View File

@@ -438,7 +438,7 @@ void join_mesh(void)
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWBUTSSHADING, 0);
DAG_scene_sort(G.scene);
DAG_scene_sort(G.scene); // removed objects, need to rebuild dag
DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
BIF_undo_push("Join Mesh");