2.5
* Objects now support up to 32767 material slots. It's easy to increase this further, but I prefer not to increase the memory usage of mesh faces, it seems unlikely that someone would create 32767 distinct materials? * Forward compatibility: the only thing you can potentially lose reading a 2.5 file in 2.4 is object linking (instead of default data), though usually that will go fine too. Reading files with > 32 material slots in 2.4 can start giving issues. * The ob->colbits variable is deprecated by the array ob->matbits but I didn't remove the ob->colbits updates in very few places it is set. * I hope I changed all the relevant things, various places just hardcoded the number 16 instead of using the MAXMAT define. * Join Objects operator back. This is using the version from the animsys2 branch coded by Joshua, which means it now supports joining of shape keys. * Fix for crash reading file saved during render.
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@@ -86,6 +86,7 @@ void ED_operatortypes_object(void)
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WM_operatortype_append(OBJECT_OT_center_set);
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WM_operatortype_append(OBJECT_OT_duplicates_make_real);
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WM_operatortype_append(OBJECT_OT_duplicate);
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WM_operatortype_append(OBJECT_OT_join);
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WM_operatortype_append(GROUP_OT_group_create);
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WM_operatortype_append(GROUP_OT_objects_remove);
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WM_operatortype_append(GROUP_OT_objects_add_active);
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@@ -170,6 +171,7 @@ void ED_keymap_object(wmWindowManager *wm)
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WM_keymap_verify_item(keymap, "OBJECT_OT_primitive_add", AKEY, KM_PRESS, KM_SHIFT, 0);
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WM_keymap_add_item(keymap, "OBJECT_OT_duplicate", DKEY, KM_PRESS, KM_SHIFT, 0);
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RNA_boolean_set(WM_keymap_add_item(keymap, "OBJECT_OT_duplicate", DKEY, KM_PRESS, KM_ALT, 0)->ptr, "linked", 1);
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WM_keymap_add_item(keymap, "OBJECT_OT_join", JKEY, KM_PRESS, KM_CTRL, 0);
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// XXX this should probably be in screen instead... here for testing purposes in the meantime... - Aligorith
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WM_keymap_verify_item(keymap, "ANIM_OT_insert_keyframe_menu", IKEY, KM_PRESS, 0, 0);
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