Style Cleanup: bmesh code style was a bit mixed - follow http://wiki.blender.org/index.php/User:Nazg-gul/CodeStyle
This commit is contained in:
@@ -1015,8 +1015,6 @@ BMVert *editbmesh_get_x_mirror_vert(Object *ob, struct BMEditMesh *em, BMVert *e
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
static float *editmesh_get_mirror_uv(BMEditMesh *em, int axis, float *uv, float *mirrCent, float *face_cent)
|
||||
{
|
||||
float vec[2];
|
||||
|
||||
Reference in New Issue
Block a user