Armature: Remove the Transparent Bone overlay option
The option is replaced by the Wireframe mode display which (in edit & pose mode) does exactly what transparent bones did.
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@@ -2951,11 +2951,6 @@ static void rna_def_space_view3d_overlay(BlenderRNA *brna)
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RNA_def_property_range(prop, 0.0f, 1.0f);
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RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
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prop = RNA_def_property(srna, "show_transparent_bones", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "overlay.arm_flag", V3D_OVERLAY_ARM_TRANSP_BONES);
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RNA_def_property_ui_text(prop, "Transparent Bones", "Display bones as transparent");
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RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
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prop = RNA_def_property(srna, "texture_paint_mode_opacity", PROP_FLOAT, PROP_FACTOR);
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RNA_def_property_float_sdna(prop, NULL, "overlay.texture_paint_mode_opacity");
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RNA_def_property_float_default(prop, 1.0f);
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