Geometry Nodes: rename attribute domains

This patch renames two domains:
* `Polygon` -> `Face`
* `Corner` -> `Face Corner`

For the change from `polygon` to `face` I did a "deep rename" where I updated
all (most?) cases where we refere to the attribute domain in code as well.
The change from `corner` to `face corner` is only a ui change. I did not see
a real need to update all code the code for that. It does not seem to improve
the code, more on the contrary.

Ref T86818.

Differential Revision: https://developer.blender.org/D10803
This commit is contained in:
2021-03-25 12:01:42 +01:00
parent 150e0553da
commit 28cf851a5c
9 changed files with 93 additions and 94 deletions

View File

@@ -69,8 +69,8 @@ static void get_domains(ID *id, DomainInfo info[ATTR_DOMAIN_NUM])
info[ATTR_DOMAIN_EDGE].length = mesh->totedge;
info[ATTR_DOMAIN_CORNER].customdata = &mesh->ldata;
info[ATTR_DOMAIN_CORNER].length = mesh->totloop;
info[ATTR_DOMAIN_POLYGON].customdata = &mesh->pdata;
info[ATTR_DOMAIN_POLYGON].length = mesh->totpoly;
info[ATTR_DOMAIN_FACE].customdata = &mesh->pdata;
info[ATTR_DOMAIN_FACE].length = mesh->totpoly;
break;
}
case ID_HA: {